Saturday, October 14, 2023

Hodgepocalypse Africa - Part 3 - The Void Covenant



When we discuss the Sahara during the Hodgepocalypse era, we inevitably delve into the enigmatic realm of the Void Covenant. This vast expanse is under the dominion of insectoid invaders, posing a grave threat to the entire continent should they gain a foothold.

Historical Mysteries

The Void Covenant's origins remain shrouded in obscurity, with scant knowledge predating their arrival on the Hodgepocalypse's chaotic stage. Their ancient texts and cryptic scent markers are inscribed in a perplexing language that baffles non-insectoid beings. However, among the fragmented history, some glimpses emerge:

·       The Void Covenant was once an insectoid species uplifted by the Precursors, fashioned as a slave race to wreak havoc across entire solar systems.

·       At some point in the distant past, they managed to break free from the Precursors' dominion, taking on the role of antagonists in their own mythos.

·      


Their trepidation of the Precursors endures, uniting them in a conviction that expansion is a prerequisite for survival, a preparation for the day the Precursors return.

A dimensional rift, believed to have manifested somewhere in Algeria, provided the Void Covenant the opportunity to sever their connection with the Precursors. In the wake of this pivotal event, they embarked on an aggressive campaign of conquest. Ravaged by the Hodgepocalypse's aftermath, the world became fertile ground for their territorial expansion. Yet, their conquests were not limited to land; they metamorphosed the very terrain, molding it into their preferred habitat. The ruins of the past were claimed as foundations for their hives, while a sprawling network of roads and railroads connected their burgeoning empire.

But their expansion was not without impediments. Encounters with rival factions, such as the Salted Lands, Duat, and the Kingdom of Quarrimba, thwarted their advances. Consequently, the Void Covenant currently resides in a state of relative respite, regrouping and fortifying their position in anticipation of the cyclical renewal of their expansion

A Multifaceted Hegemony

When outsiders contemplate the Void Covenant, they often envision a voracious insectoid horde devouring all in their path. However, reality paints a more nuanced picture—a hegemony composed of diverse insectoid species, each meticulously organized into castes to serve the "greater good."


Culture and Society

Within the Void Covenant, an eerie silence prevails, as they communicate through intricate pheromones. To those who decipher these scents, they reveal a cacophony of commands, shouts, and debates reminiscent of any other species. As a peculiar bonus, they can leave scent markers by releasing copious amounts of pheromones onto a specific point or object, which persist for 24 hours or until washed or magically cleansed. These scent markers convey single words or emotions, comprehensible to non-insectoid beings only through a challenging DC 22 Wisdom (Perception) check.

Bioluminescent insects are employed to craft mesmerizing displays of art, transforming their hive cities into beacons of beauty within the desert's heart. Their cuisine includes exotic dishes made from unique fungal crops grown on terraced fields, much sought after by locals and traders.

Transformation of the Land

The Void Covenant wields psionic abilities to terraform the unforgiving desert environment, shifting sand, excavating underground tunnels, and molding the terrain to their whims. Genetically modified insects extract moisture from the air and soil, rendering the region less arid. Insects and native creatures are repurposed to generate biomass, enriching the soil and supporting agriculture. Immense underground hive cities shield them from harsh weather conditions, becoming central hubs for governance, research, and commerce.

Notable Locations

The Tamanrasset Hive:





The Gateway Tamanrasset, Algeria, has undergone a radical transformation into the hive city and dimensional portal of the Void Covenant. Towering hive structures mirror insect colonies, seamlessly blending organic and metallic elements. Extensive underground chambers house the dimensional portal, queen chambers, and crucial resources. Ingenious moisture-extraction systems sustain their insect population and inhabitants. Terraced fields cultivate unique fungal crops for sustenance and trade.

At the city's core, a psionic nexus channels their formidable psychic abilities, maintaining the dimensional portal, protecting the hive, and connecting with the outside world.

Hassi Messaoud, Algeria - Energy Management Hive:



Hassi Messaoud plays a pivotal role in the Void Covenant, specializing in energy management and serving as the central hub for power generation and distribution. Its significance lies in its:

·       Advanced geothermal energy extraction technology, harnessing Earth's internal heat.

·       Unique bio-psionic fusion, generating energy from living sources.

·       Integration into an inter-hive energy grid for equitable resource distribution.

·       Skilled Psionic Guardians, safeguarding energy sources and transmissions.

·       Holding political importance, housing the Grand Synapse Council for governance.

·       Thriving technology sector, exporting telecommunication and encryption technologies.

·       Furthermore, the city sits atop a potent dimensional nexus, optimizing power flow.

Agadez, Niger - The Void Covenant Outpost:





Agadez, Niger, serves as a critical outpost with key features:

·       Strategic location at the crossroads of multiple regions.

·       A rich historical legacy, bridging the Void Covenant and the outside world.

·       Subterranean chambers sustaining the insect population and colonies.

·       Vibrant locations like the Chitin Market, Psionic Exchange, and the Saharan Reliquary.

·       The Throat of the Abyss, an underground well providing life-sustaining water.

·       The Sandsinger's Serai, an inn for travelers and adventurers.

·       The Whispering Wall, an auditory guide to the hive's dimensional portal.\

·       The transportation hub and the main base for road and rail construction.

Nouakchott – The Surveillance Hive





Nouakchott is the nerve center of telecommunication and surveillance, vital for information management and intelligence operations. Key features include:

·       A vast psionic beacon network transmitting data across the Void Covenant.

·       Psionically-enhanced surveillance drones monitoring the desert landscape.

·       The VoidNet control center, utilizing psionics and biotechnology for data management.

·       Psionic Encryption Wizards securing Covenant communications.

·       A political hub at the Synaptic Forum, facilitating intelligence reports and decisions.

·       A technology-based economy exporting to other hives.

·       Timbuktu Hive: Mystical and Cultural Archive Timbuktu focuses on preserving and studying the Void Covenant's mystical and cultural heritage. Its features include:

·       A central repository for ancient and mystical artifacts, texts, and knowledge.

·       Mystic Scholars deciphering ancient texts and unlocking hidden knowledge.

·       Ancient Relic Forges crafting magical items infused with Void energy.

·       The Psionic Enclave, a place of meditation and training.

·       Cultural preservation, guarding oral traditions, rituals, and dances.

·       The Theater of Shadows, featuring captivating psionic plays.

 

Ghat – The Geothermal Hive





Ghat specializes in harnessing geothermal energy and plays a pivotal role within the Void Covenant. It features:

·       Vast underground geothermal reservoirs, supplying energy to the Covenant.

·       Energy Amplification Nodes enhancing and distributing geothermal energy.

·       Natural hot springs used for relaxation and energy generation experiments.

·       Geothermal Alchemists creating energy-enhancing elixirs.

·       The Tempered Forge crafting resilient and powerful weapons and armor.

·       Bonds with geothermal elementals known as "Flamebinders."

·       Extensive Geothermal Pylons routing surplus energy to other hives.

Faya-Largeau Hive: Military Training Grounds





Faya-Largeau serves as a military training center, emphasizing readiness and preparedness. Features include:

·       Combat Academies offering training in various military disciplines.

·       State-of-the-art Battle Simulators for realistic combat scenarios.

·       Weapons Development Facilities for crafting and improving Covenant armaments.

·       Tactical War Games for enhancing strategic thinking and coordination.

·       Survivalist Camps teaching essential outdoor skills.

·       Special Operations Training for elite units.

·       Aerial and Ground Vehicle Training for reconnaissance and combat missions.

These locations collectively ensure the Void Covenant's survival, strength, and readiness in the challenging Hodgepocalypse world.

Other Locations

Ahaggar Mountains:





As the Covenant excavated the Ahaggar Mountains, they unearthed ancient Saharan artifacts. These relics have been preserved and placed in a unique museum, blending history and the Void Covenant's culture.

Bir N'Has, Algeria - The Desert Conservatory

This oasis within the desert is meticulously preserved by the Void Covenant. It hosts a thriving ecosystem of unique insectoid species and serves as a research center to understand desert ecology.


Chirfa, Libya - The Sonic Echo Chamber

Located beneath towering dunes, this enormous chamber is used to amplify and broadcast the Covenant's pheromone-based communication across vast distances. It also hosts dramatic psionic performances.

Djado, Niger - The Dune Forges

In the heart of the desert, the Dune Forges are known for crafting formidable weapons and armor. Expert artisans use alloys of unique desert materials, empowered by pheromone-enhanced techniques.

Kidal, Mali - The Psionics Academy

This academy focuses on training Covenant members in harnessing their psychic abilities. It offers specialized courses in telepathy, telekinesis, and other psionic disciplines. Students engage in practical applications to defend the Void Covenant's interests.

Tassili n'Ajjer:





This plateau in Algeria is renowned for its rock art and striking landscapes. It can serve as an archaeological site, an otherworldly realm, or a source of ancient wisdom. Void Covenant Technology

The Great Void Highway:

a central highway running through the Sahara, connecting major insect hive locations. This highway should follow ancient caravan routes and passes through significant sites like the Atlas Mountain Hive, Oasis of Ghadamès, and the Tassili n'Ajjer Plateau Caverns. Roadbugs can be responsible for maintaining and expanding this highway.


 


 

Void Covenant Technology

The Void Covenant employs a unique techno-organic technology that melds chitin composites, resin, and organic chemical mixtures. This forms the basis for their weapons and equipment, created through a molding process. Mass breeding and dissection of insectoid life provide essential components, assembled by dedicated Covenant workers in efficient shifts, rivaling industrial factories.

This technology also underpins their wares, including psychic-enhancing equipment and bio-psyonic technology, serving as a foundation for their society's continued advancement.








Saturday, October 7, 2023

Dystopian Delves for the Hodgepocalypse

While I stew on Hodgepocalypse Africa and prep to run a game for the con, here is a list of Dystopian Delves that are for the Hodgepocalypse:

  • ·       Boxco Storage Facility
  • ·       Close Shave Terminal Hideout
  • ·       Abandoned Coalboy Mines
  • ·       Underground Bunkers of Coalboy
  • ·       The Dairy Council's Hidden Dairy Vaults
  • ·       Duh Chemicals Research Lab
  • ·       Biohazard Zones of Duh Chemicals
  • ·       Gold Star Industries' Automated Office
  • ·       High-Level Mystery Office of Gold Star Industries
  • ·       I’ll Buy That Discount Store
  • ·       Discount Store Wars Battlefield
  • ·       Mercer’s Mess Kit Donut Haven
  • ·       Mercer's Coffee & Sasquatch Den
  • ·       National Lottery Ticket Inc. Outposts
  • ·       Defended Lottery Ticket Dispensers
  • ·       Packenpocks Meat Processing Plants
  • ·       Secret Experiments at Packenpocks
  • ·       Project Megamoose Files
  • ·       Pills Regina Pharmacy Chains
  • ·       Immortality Experiments of Pills Regina
  • ·       Snark Power Inc. Gasoline Refinery
  • ·       Rituals at Snark Power Inc.
  • ·       Snark Power Inc.'s Hexagonal Logo Mystery
  • ·       Stubby D’s Cola Factory
  • ·       Magical Potion Ingredients at Stubby D’s
Plot Hooks:
  • ·       Plot Hook: Boxco Storage Facility - Rumors suggest valuable pre-apocalypse treasures are stored in these facilities.
  • ·       Plot Hook: Close Shave Terminal Hideout - Some terminals have become sentient and now demand payment in a unique currency.
  • ·       Plot Hook: Abandoned Coalboy Mines - Strange noises emanate from the depths of the reopened mines, raising questions about what lies below.
  • ·       Plot Hook: The Dairy Council's Hidden Dairy Vaults - Explorers who discover these vaults find dairy products that have not spoiled.
  • ·       Plot Hook: Duh Chemicals Research Lab - Hazmat suit-clad researchers from various factions explore the ruins for chemical secrets.
  • ·       Plot Hook: Biohazard Zones of Duh Chemicals - Reports of bizarre creatures and volatile chemicals create a hazardous environment.
  • ·       Plot Hook: Gold Star Industries' Automated Office - Intruders must complete a mysterious aptitude test to access the facility's secrets.
  • ·       Plot Hook: High-Level Mystery Office of Gold Star Industries - An automated office that seems impervious to time holds untold secrets.
  • ·       Plot Hook: I’ll Buy That Discount Store - Stories tell of dangerous rivalries and hidden caches within these stores.
  • ·       Plot Hook: Discount Store Wars Battlefield - The remnants of battles between discount store factions still linger.
  • ·       Plot Hook: Mercer’s Mess Kit Donut Haven - The donuts hide more than just delicious secrets.
  • ·       Plot Hook: Mercer's Coffee & Sasquatch Den - Rumors of Sasquatch sightings lead adventurers to the mysterious Mercer's.
  • ·       Plot Hook: National Lottery Ticket Inc. Outposts - The ticket dispensers have become automated guardians of a colossal jackpot.
  • ·       Plot Hook: Defended Lottery Ticket Dispensers - Old ticket dispensers now guard an immense, centuries-old jackpot.
  • ·       Plot Hook: Packenpocks Meat Processing Plants - Discover what's hidden in the depths of these factories, and uncover Project Megamoose.
  • ·       Plot Hook: Secret Experiments at Packenpocks - Explore the facilities where experiments once took place.
  • ·       Plot Hook: Project Megamoose Files - A treasure map hints at the location of Project Megamoose's secrets.
  • ·       Plot Hook: Pills Regina Pharmacy Chains - Seek the rumored immortality pills within the pharmacy chains.
  • ·       Plot Hook: Immortality Experiments of Pills Regina - Investigate the connection between Pills Regina, Duh Chemicals, and Gold Star Industries.
  • ·       Plot Hook: Snark Power Inc. Gasoline Refinery - Uncover the dark rituals rumored to have taken place here.
  • ·       Plot Hook: Rituals at Snark Power Inc. - Investigate the hexagonal logo and its possible connection to sinister rituals.
  • ·       Plot Hook: Snark Power Inc.'s Hexagonal Logo Mystery - A support line for the company remains active, but why?
  • ·       Plot Hook: Stubby D’s Cola Factory - The stubby bottles are sought for their rumored magical properties.
  • ·       Plot Hook: Magical Potion Ingredients at Stubby D’s - A treasure map leads to a hidden Stubby D's factory with magical ingredients.


Saturday, September 16, 2023

Hodgepocalypse Africa - Part 2 - Africa in the New Era

ASC Leiden - Rietveld Collection - East Africa 1975 - 05 - 033 - A wall of the ruins of Great Zimbabwe - Masvingo, Zimbabwe.tif., Aart Rietveld collection.,  Creative Commons Attribution-Share Alike 4.0 International license.

While it’s a huge continent, there are a few things that are deemed universal:

·       Bugs are a fact of life.  Much of the native flora and fauna has been transformed by the experience and are often replaced by an insect equivalent.  It is possible to tame some of the larger more natural bugs as mounts and train them for their own purposes.  Most local inhabitants go on regular bug hunts.

·       Technology is somewhat common.  There were a lot of weapons dumped onto the continent before the Time of Revelations and many of them were reversed engineered over the centuries. 

·       A common transport is a pickup with a heavy machinegun on the back.

Car with machine gun.JPG., Dickelbers.,  Creative Commons Attribution-Share Alike 3.0 Unportedlicense.

·       Magic is also common.  It often is used to fit a niche that cannot be covered by common technology.

·       Psychic powers are uncommon, but usually have a connection to the Void Covenant.  This makes most people wary of psychics.

·       Roads are common.  Not only was a ton of money invested into them just before the Times of Revelations, road bugs are common on the continent and are obsessed with keeping them maintained.

A note about Cultures.

When I originally did this project, I pulled on a ton of culturally specific info.

This time around, I will be minimizing cultural info for the following reasons:

1.                           The Hodgepocalypse– we had a cataclysmic level event that decimated entire tribes and peoples.

2.                           History Transformation – things change over time and people may mix into new social units.


However, what I will add is ways of writing your people into the narrative:

1.                           I’m not specifying which culture King Mbulazi of the Dumisile Empire represents.  It could very well be your people that are his ancestors.

2.                           Likewise with the Brothers of the Blood Sun Kingdom. You could be coming from one of the tribes that sought favor and now hold a relatively prominent position.

3.                           If you’re in an area that is controlled by the Void Covenant, it’s up to you to decide if your people are converted into sect sapiens or are still human.  Additionally, you get to decide if you have joined the void covenant or have become plucky rebels.

4.                           The kingdom of Yala’s Sector head aren’t listed by tribe, but on personality.  Perhaps they are your descendants?

5.                           Your people could be unaligned by any of the kingdoms and have migrated into a new location where you have setup a settlement/migrate with your herd animals of choice (either conventional or something from the Times of Revelations).

6.                           Since this is the future, you could have either yourself or a close personal relative act as a “spirit guide” for your character based on your own experiences.             

Mkuze Ghost Mountain (vicinity) 03.jpg.,  Ad Meskens. full acrediations to him, this is not public domain Creative Commons Attribution-Share Alike 4.0 International license.



Saturday, September 9, 2023

Hodgepocalypse Africa - Part 1 - History and Overview

A lot of this was written decades ago and a lot of cultural stuff has changed.

The main purpose of posting it is to ask for feedback and update it so it makes more sense in a more contemporary setting.

If any offence is taken, I am sorry as the other reason I'm posting it is to get rid of any problematic material in it's final form.  Feel free to be critical.

*********************

 History - Africa Before the Hodgepocalypse 

 



At the dawn of the 21st century, Africa was on the cusp of a new era. Emerging from decades of struggle, the continent had begun to witness the fruits of its labor – a burgeoning middle class, improved education systems, and better infrastructure. Crucially, Africa had fostered significant trade partnerships, notably with China, India and Russia. However, poverty and developmental challenges persisted.


The economic transformation during this period was nothing short of extraordinary. Visionary leaders dismantled trade restrictions, inviting investments from multinational corporations, and cultivating robust ties with Eastern economies. This infusion of capital, combined with rapid technological advancements, sparked an era of unprecedented growth and prosperity.

Various nations underwent profound transformations. Breaking away from post-colonial borders, some countries redefined themselves along more culturally resonant lines, while others engaged in territorial disputes influenced by external powers.

The Time of the Void



The Hodgepocalypse reshaped Africa dramatically with the sudden return of magic. In a cataclysmic event, a massive obsidian portal materialized in the heart of the Sahara Desert, unleashing a surreal horde of techno-organic insects upon the continent. These insects wrought havoc, consuming and devastating everything in their path. Even before their arrival, they carried plagues, further weakening already vulnerable regions. Northern Africa soon fell under their dominion, creeping southward until the Great Schism.

Yet, this insect invasion was just the tip of the iceberg. Across the continent, other bizarre and monstrous creatures descended, plunging the world into chaos.

The Salvation of the Dead



In an unlikely turn of events, salvation emerged from the desolate lands of the northern Sahara. Rising from the ashes, a group known as the Bhaalists, armed with ancient, salvaged technology that included ancient tanks, waged a relentless war against the insect invaders. Their ferocity and ingenuity halted the insects' advance and may have prevented their expansion beyond Africa.

Rescued by Apophis

 

In the lands once known as Egypt and Sudan, collectively referred to as Duat, salvation arrived in the form of Apophis. This enigmatic hero, variously described as a demon, a dragon, a wise elder, a military genius, or even just a person with a towel, rallied the survivors. Apophis established order, laying down the foundations of an enduring empire, vowing that it would withstand the test of time.  

Southern Africa during the Times of Revelations

The Night of Worms

 

Among the many extraordinary invasions during this era, the most devastating was the Night of Worms. Thousands of otherworldly worms spilled from a dimensional rift, targeting the Johannesburg region. They voraciously devoured everything in their path, including the heart of the city. Not even the central government's fortified bunker, designed to withstand nuclear bombardment, could shield them. A colossal worm breached the bunker, annihilating the entire cabinet, sealing the fate of South African governance.

The Brothers United

 

Far to the south, a kingdom of unparalleled power rose to prominence, sending shivers down the spines of even the bravest heroes. Ruled by a demonic duo, these brothers, Sibuba-Sibanzi and Napakade, hailed from a formidable tribe in another dimension renowned for its power and ruthlessness. While Sibuba-Sibanzi excelled as a warrior, Napakade proved a mastermind in tribal politics. Their unique unity set them apart, as they worked seamlessly as a team, in contrast to the infighting common among demons. Their rise, however, was short-lived in their original dimension, as a rival faction framed them for a failed assassination. Fleeing through a rift, they arrived in our world during the Times of Revelations, conquering swathes of territory, while others sought their protection.

Mbulazi's Rise

 

Amid this chaos, a young chieftain named Mbulazi emerged as a beacon of hope. Rejecting submission, he rallied his people to thrive amidst the turmoil. Drawing upon their traditions and history, he preached a doctrine of resilient survival. Witnessing the Brothers' power, Mbulazi made a painful choice: they would embark on the Long Trek to evade these unnatural conquerors.

Decades of hardship awaited Mbulazi's followers. They faced hostile beings, new diseases, and countless trials, forcing them to wander until they reached the ruins of Zimbabwe. Here, amidst the ancient relics, they discovered magical artifacts that finally offered stability.

But Mbulazi's ambitions extended beyond survival. He yearned for greatness, harnessing their survival skills and newfound magical knowledge to unite his people under his rule. Officially, their military buildup aimed at reclaiming their homeland, yet this rationale quickly expanded to encompass the conquest of new territories. The Dumisile Empire had risen, casting a shadow over South Africa unlike any the world had ever seen.

Today, South Africa remains the battleground for an epic clash between demons and humans, a struggle that rages on into the present day.



Monday, July 25, 2022

Pumping Auto - Part 6 - Mortal Car-nage

https://www.twitch.tv/videos/1541805369

Our Opponent.

With such epic catch phrases as backs are for stabbing! and Bjorn Take the wheel.

We finish our epic battle against construction equipment and test out the rules by fighting an undead charioteer.

  #dnd5e #dungeonsanddragons #apocalypse #drevrpg #cars



Sunday, July 17, 2022

Pumping Auto - Part 5 - The Fast and the Shuffled



Our heroes finally put together their car  (1 Shuffalo engine) and end up in an arena where they are fighting an Automated Front Loader named Mr. Crunch.

 #dnd5e #dungeonsanddragons #apocalypse #drevrpg #cars

Saturday, July 16, 2022

Pumping Auto - Part 4 - Little Tank Bastards!


https://www.twitch.tv/videos/1528252289



A shortened game causes our heroes ended up in a room celebrating old military equipment and tiny tanks.

#dnd5e #dungeonsanddragons #apocalypse #drevrpg #cars